{
  "added_at": "2026-11-09",
  "additional_evidence_urls": [
    "https://github.com/Teraunce/xg-2-decomp/blob/d4193ba6902a6d38104269fb0d8f67c1ac81e95c/NOTES.md"
  ],
  "category": "reconstruction-cases",
  "class": "game",
  "description_en": "Reconstructs Extreme-G 2 for Nintendo 64 as C and assembly using IDO 7.1, aiming for functional equivalence rather than a byte-identical C rebuild. The author's notes report byte-exact boot assembly sections; linking and checking the main decompressed code remain pending.",
  "description_zh": "使用 IDO 7.1 将 N64 游戏《Extreme-G 2》重建为 C 和汇编代码，目标是功能等效，而非使 C 代码的构建结果逐字节一致。作者的笔记报告启动汇编段已做到字节一致；解压后的主程序代码仍需链接脚本，链接和比对尚未完成。",
  "entry_url": "https://awesomerea.org/resources/extreme-g-2-n64-decomp-case/",
  "entry_url_zh": "https://awesomerea.org/zh/resources/extreme-g-2-n64-decomp-case/",
  "evidence_url": "https://github.com/Teraunce/xg-2-decomp/blob/d4193ba6902a6d38104269fb0d8f67c1ac81e95c/Readme.MD",
  "group": "cases",
  "id": "extreme-g-2-n64-decomp-case",
  "json_url": "https://awesomerea.org/resources/extreme-g-2-n64-decomp-case/record.json",
  "kind": "case-study",
  "markdown_url": "https://awesomerea.org/resources/extreme-g-2-n64-decomp-case/index.md",
  "markdown_url_zh": "https://awesomerea.org/zh/resources/extreme-g-2-n64-decomp-case/index.md",
  "name": "Extreme-G 2: functional N64 decompilation",
  "name_zh": "Extreme-G 2：N64 功能性反编译",
  "reconstruction_method": "decompilation",
  "record_type": "resource",
  "relationship": "independent-reconstruction",
  "requirements": [
    "Uses IDO 7.1, MIPS binutils, and Python 3.",
    "The C reconstruction targets functional equivalence; the main decompressed code still needs a linker script."
  ],
  "requirements_zh": [
    "使用 IDO 7.1、MIPS binutils 和 Python 3。",
    "C 源码以功能等效为目标；解压后的主程序代码仍需链接脚本。"
  ],
  "targets": [
    "game"
  ],
  "url": "https://github.com/Teraunce/xg-2-decomp",
  "verification": "source-reviewed",
  "verified_at": "2026-11-06"
}
