# Exile: an annotated disassembly of the enhanced BBC Micro version

> An annotated disassembly reconstructs the enhanced BBC Micro version of Exile, the 1988 Superior Software adventure game, from its binary images, covering the sideways-RAM sample loader, the decryption code and the main game. Technical notes give the address ranges of the sprite plotter, the procedural 256x256 tile landscape generator, the three-list object physics engine, envelope-based sound, NPC mood stimuli and the novella-word copy protection, alongside game-play notes and a list of memory pokes.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-09
- Added to the catalog: 2026-11-10
- Original resource: <https://level7.org.uk/miscellany/exile-enhanced-disassembly.txt>
- Primary source: <https://web.archive.org/web/20260304035822/http://level7.org.uk/miscellany/exile-enhanced-disassembly.txt>
- Catalog page: <https://awesomerea.org/resources/exile-enhanced-disassembly-case/>
- Record JSON: <https://awesomerea.org/resources/exile-enhanced-disassembly-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/exile-enhanced-disassembly-case/index.md)

## Requirements & limits

- **Scope:** Covers the enhanced version, which keeps code, data and sampled sounds in sideways RAM; the standard version and the disk protection and supervisor have separate disassemblies on the same site.
- **Limits:** Created from binary images without access to source code; the author describes it as reasonably complete.
- **License:** The author imposes no copyright restrictions beyond those already present on the game.

## Primary sources

1. <https://web.archive.org/web/20260304035822/http://level7.org.uk/miscellany/exile-enhanced-disassembly.txt>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
