# EQOA Decomp: matching PS2 modules of EverQuest Online Adventures: Frontiers

> EQOA Decomp reconstructs C++ source for PS2 modules of EverQuest Online Adventures: Frontiers. Its tools extract and disassemble functions from user-supplied module images, then compare compiled candidates against instructions, callees and data references. The author reports byte-exact matches across SUPPORT, CLIENT, SETUP, STATION, MCERR and SNDDRV, with remaining functions still open.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/DabDavis/eqoa-decomp>
- Primary source: <https://github.com/DabDavis/eqoa-decomp/blob/e803a6abd9b038c758603dc0f236561906d5530b/README.md>
- Catalog page: <https://awesomerea.org/resources/eqoa-frontiers-decomp-case/>
- Record JSON: <https://awesomerea.org/resources/eqoa-frontiers-decomp-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/eqoa-frontiers-decomp-case/index.md)

## Requirements & limits

- **Prerequisites:** Supply modules extracted from your own EverQuest Online Adventures: Frontiers disc.
- **Prerequisites:** Use the documented PS2 toolchains and Wine for the SN assembler.
- **Limits:** Matching progress differs by module; some functions remain open.
- **License:** MIT covers the repository's tools, reconstructed source and notes.

## Primary sources

1. <https://github.com/DabDavis/eqoa-decomp/blob/e803a6abd9b038c758603dc0f236561906d5530b/README.md>
2. <https://github.com/DabDavis/eqoa-decomp/blob/e803a6abd9b038c758603dc0f236561906d5530b/modules/client/README.md>
3. <https://github.com/DabDavis/eqoa-decomp/blob/e803a6abd9b038c758603dc0f236561906d5530b/LICENSE>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
