# Emerald 3DS: a native Nintendo 3DS port of Pokémon Emerald

> Emerald 3DS ports Pokémon Emerald's decompiled game code to native Nintendo 3DS execution. A C bridge supplies GBA register, video, audio and input behavior on ARM11, while a builder derives game data from the user's supported ROM; the port adds a touch interface and an optional voxel overworld.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/ZallaxDev/emerald-3ds>
- Primary source: <https://github.com/ZallaxDev/emerald-3ds/blob/bcae4b70dac61419fc933084084469f6cfbe344b/docs/ARCHITECTURE.md>
- Catalog page: <https://awesomerea.org/resources/emerald-3ds-case/>
- Record JSON: <https://awesomerea.org/resources/emerald-3ds-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/emerald-3ds-case/index.md)

## Requirements & limits

- **Prerequisites:** A clean supported Pokémon Emerald ROM and a Nintendo 3DS or 2DS with custom firmware are required for console use.
- **Limits:** The optional voxel overworld is unfinished; many areas and most interiors remain flat.
- **License:** The project's original port code and tooling use the licence in LICENSE-PORT.md; Pokémon Emerald and the upstream pokeemerald decompilation retain separate rights.

## Primary sources

1. <https://github.com/ZallaxDev/emerald-3ds/blob/bcae4b70dac61419fc933084084469f6cfbe344b/docs/ARCHITECTURE.md>
2. <https://github.com/ZallaxDev/emerald-3ds/blob/bcae4b70dac61419fc933084084469f6cfbe344b/README.md>
3. <https://github.com/ZallaxDev/emerald-3ds/blob/bcae4b70dac61419fc933084084469f6cfbe344b/LICENSE-PORT.md>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
