# Elite: a symbolic MSX game disassembly

> Elite is a disassembly of the 1987 MSX game organized by its boot sector, loader, main program and data files. The assembly assigns symbolic names to routines and data and uses macros to explain constants; the README documents the disk's sector layout.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/ricbit/elite>
- Primary source: <https://github.com/ricbit/elite/blob/6bfa450047c54979b0588f317eda63c8ddabede1/README.md>
- Catalog page: <https://awesomerea.org/resources/elite-msx-disassembly-case/>
- Record JSON: <https://awesomerea.org/resources/elite-msx-disassembly-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/elite-msx-disassembly-case/index.md)

## Requirements & limits

- **Prerequisites:** sjasmplus to assemble the source.
- **License:** No licence file in the repository.

## Primary sources

1. <https://github.com/ricbit/elite/blob/6bfa450047c54979b0588f317eda63c8ddabede1/README.md>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
