# EdgeOfTimeRecompiled: statically recompiling Spider-Man: Edge of Time

> EdgeOfTimeRecompiled statically recompiles the US Xbox 360 version of Spider-Man: Edge of Time, including its title update. ReXGlue turns the PowerPC into C++, and a XenosRecomp fork turns the shaders into static shader code. The installer accepts Xbox 360 containers or images. Releases are REEOT-Windows.zip, REEOT-Linux.appimage, and REEOT-macOS.dmg. The minimum system is Windows 10 version 1909, Linux with glibc 2.41, or macOS 13.3, with AVX and Direct3D 12 or Vulkan 1.2. Build steps are in docs/BUILDING.md.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-07
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/goliathret/EdgeOfTimeRecomp>
- Primary source: <https://github.com/goliathret/EdgeOfTimeRecomp/blob/ebf7bb904d88062a3bd5b1d59ea642cdc2c1b780/README.md>
- Catalog page: <https://awesomerea.org/resources/edge-of-time-recomp/>
- Record JSON: <https://awesomerea.org/resources/edge-of-time-recomp/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/edge-of-time-recomp/index.md)

## Requirements & limits

- The US Xbox 360 copy and its title update, as an unmodified container or image. About 10 GB free.
- The README points to LICENSE for its license terms.

## Primary sources

1. <https://github.com/goliathret/EdgeOfTimeRecomp/blob/ebf7bb904d88062a3bd5b1d59ea642cdc2c1b780/README.md>

## More in Games

- [Egg of Time: a static-recompilation port of Chrono Trigger DS](https://awesomerea.org/resources/egg-of-time-chrono-trigger-ds-case/index.md) · Case study
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- [EmeraldRecomp: statically recompiling Pokémon Emerald](https://awesomerea.org/resources/emerald-recomp-case/index.md) · Case study
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- [Eternal Darkness Recomp: native port of Sanity's Requiem](https://awesomerea.org/resources/eternal-darkness-recomp-case/index.md) · Case study
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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
