Case study
Google Earth: reconstructing 3D satellite asset formats and access
earth-reverse-engineering investigates Google Earth's 3D satellite mode and reconstructs its resource URL structure, octree metadata, Protobuf asset formats, and mesh and texture decoding steps. The repository includes a native and WebAssembly flycam client, a JavaScript model exporter, and a rocktree Protobuf schema.
- Targets
- Website
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Stars
- 2.3k
- Last commit
- 2020-12-23
- Language
- C
- Status
- Archived
GitHub data as of 2026-11-09
Requirements & limits
- Prerequisites: The native client build requires repository submodules, g++, SDL2, Protobuf, and GLEW.
- Prerequisites: The model exporter requires Node.js v8 and npm.
- Limits: The README describes a bounding-box-based method for converting latitude and longitude to an octant as unstable.
- License: No licence file is shown in the repository file list.
Cite
BibTeX
@misc{earth-reverse-engineering-case,
title = {{Google Earth: reconstructing 3D satellite asset formats and access}},
howpublished = {\url{https://github.com/retroplasma/earth-reverse-engineering}},
url = {https://github.com/retroplasma/earth-reverse-engineering},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/earth-reverse-engineering-case/}}
}Plain text
Google Earth: reconstructing 3D satellite asset formats and access. https://github.com/retroplasma/earth-reverse-engineering (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/earth-reverse-engineering-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · retroplasma/earth-reverse-engineering · Revision 35af10d
- exporter/README.md GitHub · retroplasma/earth-reverse-engineering · Revision 35af10d
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