# DW3 Remake: reimplementing Digimon World 2003

> DW3 Remake reimplements the PlayStation game Digimon World 2003 in Godot 4 and C#. Its extractor decodes a user-supplied European BIN/CUE disc into a private SQLite and image data pack, which the new game runtime reads. Exploration and dialogue are playable; combat remains in progress.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-08
- Original resource: <https://github.com/antharuu/dw3-remake>
- Primary source: <https://github.com/antharuu/dw3-remake/blob/e4083cba9b870caf1610b84a14d36d1f2cd4433f/README.md>
- Catalog page: <https://awesomerea.org/resources/dw3-remake-case/>
- Record JSON: <https://awesomerea.org/resources/dw3-remake-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/dw3-remake-case/index.md)

## Requirements & limits

- **Prerequisites:** Godot 4.7.2 .NET, .NET 10 SDK, Git and the user’s own Digimon World 2003 European BIN/CUE disc image are required.
- **Limits:** Combat fidelity remains under verification; saves, quests, shops, cutscenes and audio have not started.
- **License:** PolyForm Noncommercial License 1.0.0; the Required Notice must be retained and commercial use is prohibited.

## Primary sources

1. <https://github.com/antharuu/dw3-remake/blob/e4083cba9b870caf1610b84a14d36d1f2cd4433f/README.md>
2. <https://github.com/antharuu/dw3-remake/blob/e4083cba9b870caf1610b84a14d36d1f2cd4433f/docs/formats/README.md>

## More in Games

- [e17p: reconstructing Ever17 and Remember11 storage formats](https://awesomerea.org/resources/e17p-ever17-remember11-case/index.md) · Case study
- [EasyRPG Player: an RPG Maker 2000 and 2003 game interpreter](https://awesomerea.org/resources/easyrpg-player-case/index.md) · Case study
- [engge 2: a Thimbleweed Park engine remake](https://awesomerea.org/resources/engge2-thimbleweed-park-case/index.md) · Case study
- [engge: a Thimbleweed Park engine remake](https://awesomerea.org/resources/engge-case/index.md) · Case study
- [Epic Pinball HD: reimplementing the DOS pinball engine for macOS](https://awesomerea.org/resources/epic-pinball-hd-case/index.md) · Case study
- [Escape Velocity Nova: an engine reimplementation guided by decompilation](https://awesomerea.org/resources/escape-velocity-nova-reimplementation-case/index.md) · Case study

## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
