# DriveClub Recomp: running the PS4 game on Windows and Linux

> DriveClub Recomp runs the PS4 release of DriveClub 1.28 on Windows and Linux using the game's own x86-64 code. It reimplements PS4 system libraries, translates GPU commands to Vulkan and loads the update and base-game data from the player's dumps. Its online notes document lobby messages and service calls found in the game's eboot.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/OverkillLabs3/driveclub-recomp>
- Primary source: <https://github.com/OverkillLabs3/driveclub-recomp/blob/cc95a758ca84248188a1a254162d89d30089904f/README.md>
- Catalog page: <https://awesomerea.org/resources/driveclub-recomp-case/>
- Record JSON: <https://awesomerea.org/resources/driveclub-recomp-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/driveclub-recomp-case/index.md)

## Requirements & limits

- **Prerequisites:** Provide your own DriveClub PS4 version 1.28 update folder containing eboot.bin and base-game folder containing game000.dat.
- **Prerequisites:** Windows or Linux x86-64 with Vulkan graphics support.
- **License:** GPL-2.0.

## Primary sources

1. <https://github.com/OverkillLabs3/driveclub-recomp/blob/cc95a758ca84248188a1a254162d89d30089904f/README.md>
2. <https://github.com/OverkillLabs3/driveclub-recomp/blob/cc95a758ca84248188a1a254162d89d30089904f/docs/online/lobby-notes.md>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
