# Dragon Ball GT: Final Bout: a native static recompilation of the PS1 game

> Dragon Ball GT: Final Bout statically translates MIPS code from the user's NTSC-U PlayStation disc into C and compiles it for Windows or Linux. Its own runtime handles GPU, GTE, SPU, MDEC/XA, CD, and memory-card functions. The author reports playing the main game modes on Windows; Linux builds and launches but has not received equivalent gameplay testing.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-08
- Original resource: <https://github.com/usaginoyami/Dragon-Ball-GT-Final-Bout-Recomp>
- Primary source: <https://github.com/usaginoyami/Dragon-Ball-GT-Final-Bout-Recomp/blob/22c098cf2d24ab28ef1e36a07ae2fbf94f9e488f/README.md>
- Catalog page: <https://awesomerea.org/resources/dragon-ball-gt-final-bout-recomp-case/>
- Record JSON: <https://awesomerea.org/resources/dragon-ball-gt-final-bout-recomp-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/dragon-ball-gt-final-bout-recomp-case/index.md)

## Requirements & limits

- **Prerequisites:** The user's own NTSC-U SLUS-004.93 disc image is required; the documented workflows accept .cue or .bin input.
- **Prerequisites:** For Linux source builds, the documented toolchain is gcc, Python 3, and SDL2 development files.
- **Testing evidence:** The author reports gameplay validation on Windows; Linux gameplay, other regions, macOS, and video XA audio have not been validated.
- **License:** No licence file in the repository.

## Primary sources

1. <https://github.com/usaginoyami/Dragon-Ball-GT-Final-Bout-Recomp/blob/22c098cf2d24ab28ef1e36a07ae2fbf94f9e488f/README.md>
2. <https://github.com/usaginoyami/Dragon-Ball-GT-Final-Bout-Recomp/blob/22c098cf2d24ab28ef1e36a07ae2fbf94f9e488f/docs/HISTORICO.md>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
