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Case study

DQ8Recomp: an experimental Dragon Quest VIII static recompilation

DQ8Recomp translates Dragon Quest VIII's PlayStation 2 MIPS code to C++ locally with PS2Recomp and links it to a runtime implementing the services the game uses. The source includes function maps, Ghidra analysis tooling and an SDL3 GPU renderer; the author reports that the NTSC-U build reaches field gameplay.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
125
Last commit
2026-10-23
Language
C++
License (GitHub)
GPL-3.0

GitHub data as of 2026-11-10

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Evidence

Observed
Code, documentation and a download method observed; no demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: The user's North American PS2 disc image, SLUS-21207.
  • Prerequisites: A Windows, macOS or Linux computer with roughly 8 GB of free space.
  • Limits: Sustained performance and full-game compatibility remain in progress; the PAL configuration is incomplete.
  • License: GPL-3.0 license.

Cite

BibTeX

@misc{dq8recomp-case,
  title = {{DQ8Recomp: an experimental Dragon Quest VIII static recompilation}},
  howpublished = {\url{https://github.com/Sinan-Karakaya/DQ8-Recompiled}},
  url = {https://github.com/Sinan-Karakaya/DQ8-Recompiled},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/dq8recomp-case/}}
}

Plain text

DQ8Recomp: an experimental Dragon Quest VIII static recompilation. https://github.com/Sinan-Karakaya/DQ8-Recompiled (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/dq8recomp-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · Sinan-Karakaya/DQ8-Recompiled · Revision f6dfd96
  2. tools/ghidra/README.md GitHub · Sinan-Karakaya/DQ8-Recompiled · Revision f6dfd96

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