# DoomIIRPG-RE: a Doom II RPG reconstruction

> DoomIIRPG-RE reconstructs Doom II RPG game systems in C++. Its source implements gameplay, rendering, script execution, and resource loading from the game's package layout, with CMake configuration for a desktop build.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/Erick194/DoomIIRPG-RE>
- Primary source: <https://github.com/Erick194/DoomIIRPG-RE/blob/ba6227d82c4f70ec46453c803ce2ded1b519b1fc/README.md>
- Catalog page: <https://awesomerea.org/resources/doomiirpg-re-case/>
- Record JSON: <https://awesomerea.org/resources/doomiirpg-re-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/doomiirpg-re-case/index.md)

## Requirements & limits

- **Prerequisites:** CMake, SDL2, Zlib, and OpenAL are required.
- **Scope:** The project identifies its current version as 0.1.
- **License:** GPL-3.0.

## Primary sources

1. <https://github.com/Erick194/DoomIIRPG-RE/blob/ba6227d82c4f70ec46453c803ce2ded1b519b1fc/README.md>
2. <https://github.com/Erick194/DoomIIRPG-RE/blob/ba6227d82c4f70ec46453c803ce2ded1b519b1fc/src/Game.cpp>
3. <https://github.com/Erick194/DoomIIRPG-RE/blob/ba6227d82c4f70ec46453c803ce2ded1b519b1fc/src/JavaStream.cpp>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
