# Doki Doki/Super Mario Bros. 2 Disassembly — Famicom and NES game disassembly

> Doki Doki/Super Mario Bros. 2 Disassembly covers Yume Kojo: Doki Doki Panic for the Famicom Disk System and Super Mario Bros. 2 and Super Mario USA for NES/Famicom. It provides a modifiable disassembly, includes bintofdf and fdtc for building a disk image, and extracts required assets from a game image.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-09
- Added to the catalog: 2026-11-09
- Original resource: <https://gitlab.com/segaloco/doki>
- Primary source: <https://gitlab.com/segaloco/doki/-/blob/5b9e4410471c13ede0ba2e74e93a7de080256e44/README>
- Catalog page: <https://awesomerea.org/resources/doki-doki-super-mario-bros-2-case/>
- Record JSON: <https://awesomerea.org/resources/doki-doki-super-mario-bros-2-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/doki-doki-super-mario-bros-2-case/index.md)

## Requirements & limits

- **Prerequisites:** A suitable image of the desired game is needed to extract the required assets.
- **Prerequisites:** bintofdf and fdtc are required to compile the final disk image; versions are included with the project.
- **License:** No licence stated on the project page.

## Primary sources

1. <https://gitlab.com/segaloco/doki/-/blob/5b9e4410471c13ede0ba2e74e93a7de080256e44/README>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
