{
  "added_at": "2026-11-09",
  "category": "reconstruction-cases",
  "class": "game",
  "description_en": "Dino Crisis 2 Decompilation reconstructs the US PlayStation game's executable and 82 code overlays in C and assembly. The build uses a period toolchain, preserves unmatched functions as assembly and checks every rebuilt code binary against its original SHA-1.",
  "description_zh": "Dino Crisis 2 Decompilation 以 C 和汇编重建美版 PlayStation 游戏的主程序及 82 个代码覆盖模块。构建流程使用当时的工具链，将尚未匹配的函数保留为汇编，并按原版 SHA-1 校验各代码文件。",
  "entry_url": "https://awesomerea.org/resources/dino-crisis-2-decomp-case/",
  "entry_url_zh": "https://awesomerea.org/zh/resources/dino-crisis-2-decomp-case/",
  "evidence_url": "https://github.com/anzaldoivan/dino-crisis-2-decomp/blob/3ea4c75f4329c44849d67ff6ef1ac30720db11ff/README.md",
  "group": "cases",
  "id": "dino-crisis-2-decomp-case",
  "json_url": "https://awesomerea.org/resources/dino-crisis-2-decomp-case/record.json",
  "kind": "case-study",
  "markdown_url": "https://awesomerea.org/resources/dino-crisis-2-decomp-case/index.md",
  "markdown_url_zh": "https://awesomerea.org/zh/resources/dino-crisis-2-decomp-case/index.md",
  "name": "Dino Crisis 2 Decompilation: a matching PlayStation reconstruction",
  "name_zh": "Dino Crisis 2 Decompilation：PlayStation 游戏匹配重建",
  "reconstruction_method": "matching-decompilation",
  "record_type": "resource",
  "relationship": "independent-reconstruction",
  "requirement_facets": [
    "prerequisites",
    "limits",
    "license"
  ],
  "requirements": [
    "Supply a legally obtained copy of the US PlayStation game, SLUS-01279.",
    "Unmatched functions remain in assembly.",
    "MIT license for tools and documentation."
  ],
  "requirements_zh": [
    "需提供合法取得的美版 PlayStation 游戏 SLUS-01279。",
    "尚未匹配的函数保留为汇编。",
    "工具和文档采用 MIT 许可证。"
  ],
  "targets": [
    "game"
  ],
  "url": "https://github.com/anzaldoivan/dino-crisis-2-decomp",
  "verification": "source-reviewed",
  "verified_at": "2026-11-06"
}
