{
  "added_at": "2026-11-09",
  "additional_evidence_urls": [
    "https://github.com/JarrettBillingsley/DecompilingSonic1/blob/3238a55ac642cf8f8b0e26b61727c295290173af/notes.md"
  ],
  "category": "reconstruction-cases",
  "class": "game",
  "description_en": "Decompiling Sonic 1 translates the game's 68K assembly disassembly into organized C++11 source to study its behavior. The source covers levels, objects, movement, graphics and sound, while accompanying notes explain assembly patterns and inferred semantics.",
  "description_zh": "Decompiling Sonic 1 将《索尼克 1》的 68K 汇编反汇编整理为 C++11，以研究游戏行为。源码涉及关卡、对象、移动、图形和声音，配套笔记解释汇编惯用法及推断出的语义。",
  "entry_url": "https://awesomerea.org/resources/decompiling-sonic-1-case/",
  "entry_url_zh": "https://awesomerea.org/zh/resources/decompiling-sonic-1-case/",
  "evidence_url": "https://github.com/JarrettBillingsley/DecompilingSonic1/blob/3238a55ac642cf8f8b0e26b61727c295290173af/README.md",
  "group": "cases",
  "id": "decompiling-sonic-1-case",
  "json_url": "https://awesomerea.org/resources/decompiling-sonic-1-case/record.json",
  "kind": "case-study",
  "markdown_url": "https://awesomerea.org/resources/decompiling-sonic-1-case/index.md",
  "markdown_url_zh": "https://awesomerea.org/zh/resources/decompiling-sonic-1-case/index.md",
  "name": "Decompiling Sonic 1: translating 68K disassembly into C++",
  "name_zh": "Decompiling Sonic 1：将 68K 反汇编译为 C++",
  "reconstruction_method": "decompilation",
  "record_type": "resource",
  "relationship": "independent-reconstruction",
  "requirement_facets": [
    "scope",
    "limits",
    "license"
  ],
  "requirements": [
    "C++11 is used for the translated source.",
    "The source is not set up to compile or run.",
    "No licence file in the repository."
  ],
  "requirements_zh": [
    "转换后的源码使用 C++11。",
    "源码尚未配置为可编译或运行。",
    "仓库中没有许可证文件。"
  ],
  "targets": [
    "game"
  ],
  "url": "https://github.com/JarrettBillingsley/DecompilingSonic1",
  "verification": "source-reviewed",
  "verified_at": "2026-11-06"
}
