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Case study

ddg-recomp: a static recompilation of Densha de GO! FINAL

ddg-recomp builds native ports of the PC game Densha de GO! FINAL by translating x86 functions from the user's perfect.exe into C. Replacement SDL3 code supplies Windows and Direct3D 8 services across desktop and ARM handheld targets. The author reports playable driving but lists missing movies and untranslated library paths.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
8
Last commit
2026-10-23
Language
C++
License (GitHub)
GPL-3.0

GitHub data as of 2026-11-10

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Evidence

Observed
Code, documentation and a download method observed; no demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: The user's installed PC game, including cddata and an unprotected perfect.exe.
  • Prerequisites: The builder, Docker, or Python 3 with Capstone 5.0, clang, make and SDL 3.4 or later for source builds.
  • Limits: Movies and original joystick or mascon support are absent; 118 library functions remain untranslated.
  • License: GPL-3.0 license.

Cite

BibTeX

@misc{ddg-recomp-case,
  title = {{ddg-recomp: a static recompilation of Densha de GO! FINAL}},
  howpublished = {\url{https://github.com/resterle/ddg-recomp}},
  url = {https://github.com/resterle/ddg-recomp},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/ddg-recomp-case/}}
}

Plain text

ddg-recomp: a static recompilation of Densha de GO! FINAL. https://github.com/resterle/ddg-recomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/ddg-recomp-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · resterle/ddg-recomp · Revision 331b6cd
  2. docs/DEVELOPMENT.md GitHub · resterle/ddg-recomp · Revision 331b6cd

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