# cuwo: reconstructing the Cube World server protocol

> cuwo reconstructs a Cube World server in Python and C++ and documents implemented player, combat, world and object messages. A bundled MITM proxy supports reverse engineering by manipulating and injecting packets between the client and server.

- Type: Case study
- Targets: Game · Protocol
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/matpow2/cuwo>
- Primary source: <https://github.com/matpow2/cuwo/blob/240bb61ec42abb10a73d750ce72f243e04e55509/README.md>
- Catalog page: <https://awesomerea.org/resources/cuwo-cube-world-server-case/>
- Record JSON: <https://awesomerea.org/resources/cuwo-cube-world-server-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/cuwo-cube-world-server-case/index.md)

## Requirements & limits

- **Prerequisites:** Python 3.6 or later, native compilers, Cython and pyrr are required to build from source.
- **Scope:** Only x86 and x86-64 platforms are supported.
- **Limits:** Mob and NPC behavior is preliminary, and substantial gameplay remains unfinished.
- **License:** GNU General Public License version 3.

## Primary sources

1. <https://github.com/matpow2/cuwo/blob/240bb61ec42abb10a73d750ce72f243e04e55509/README.md>
2. <https://github.com/matpow2/cuwo/blob/240bb61ec42abb10a73d750ce72f243e04e55509/COPYING.txt>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
