# Crazy Taxi: an Xbox 360 XBLA static recompilation for PC

> ctxbla statically recompiles the 2010 Xbox 360 XBLA release of Crazy Taxi into native x86-64 PC code with XenonRecomp and ReXGlue. The repository documents STFS and XEX extraction, executable-section analysis, game-specific stubs, and input and timing fixes. The author reports that the runtime reaches gameplay, while in-game audio is absent and some gameplay events can crash.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-08
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/sp00nznet/ctxbla>
- Primary source: <https://github.com/sp00nznet/ctxbla/blob/2a667e74f6533f2b9b9ab8debae5d5e252b4771f/README.md>
- Catalog page: <https://awesomerea.org/resources/ctxbla-crazy-taxi-case/>
- Record JSON: <https://awesomerea.org/resources/ctxbla-crazy-taxi-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/ctxbla-crazy-taxi-case/index.md)

## Requirements & limits

- **Prerequisites:** A legally obtained Crazy Taxi XBLA copy; game files and generated code are produced locally.
- **Prerequisites:** CMake 3.25+, Clang 18+, Ninja, Python 3.8+, ReXGlue SDK v0.1.0, and patched XenonRecomp.
- **Limits:** The author reports that in-game audio is absent and some gameplay events can crash or hang.
- **License:** MIT license.

## Primary sources

1. <https://github.com/sp00nznet/ctxbla/blob/2a667e74f6533f2b9b9ab8debae5d5e252b4771f/README.md>
2. <https://github.com/sp00nznet/ctxbla/blob/2a667e74f6533f2b9b9ab8debae5d5e252b4771f/docs/binary-analysis.md>

## More in Games

- [crazytaxi-ps3: statically recompiling Crazy Taxi for Windows](https://awesomerea.org/resources/crazytaxi-ps3-case/index.md) · Case study
- [crazytaxi: statically recompiling the Dreamcast game](https://awesomerea.org/resources/crazy-taxi-static-recomp-case/index.md) · Case study
- [Crimson Skies: static recompilation and runtime bring-up](https://awesomerea.org/resources/crimson-skies-recomp-case/index.md) · Case study
- [Cristalis: statically recompiling Crystal Defenders for Windows](https://awesomerea.org/resources/cristalis-crystal-defenders-case/index.md) · Case study
- [ct-recomp: statically recompiling Chrono Trigger](https://awesomerea.org/resources/ct-recomp-case/index.md) · Case study
- [dantes-inferno-nx: porting Dante's Inferno to Nintendo Switch](https://awesomerea.org/resources/dantes-inferno-nx-case/index.md) · Case study

## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
