# Crusader: No Remorse — a C++ engine reimplementation

> Crusader: No Remorse — DECOMP reimplements the 1995 game's engine in C++20 and SDL2 for Windows and Linux. It reads data from supported French, US, and English editions and includes shape and map viewers, script probes, and a tool for comparison with the original.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/sebsebseb1982/crusader-no-remorse-decomp>
- Primary source: <https://github.com/sebsebseb1982/crusader-no-remorse-decomp/blob/dae8fa41e56daddef747f7bfaccab5546b94ae37/README.md>
- Catalog page: <https://awesomerea.org/resources/crusader-no-remorse-decomp-case/>
- Record JSON: <https://awesomerea.org/resources/crusader-no-remorse-decomp-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/crusader-no-remorse-decomp-case/index.md)

## Requirements & limits

- **Prerequisites:** Provide your own Crusader: No Remorse data from French 1.08, US 1.23, or English 1.01.
- **Prerequisites:** Building requires CMake 3.21 or later and a C++20 compiler; SDL2 is used.
- **Limits:** The engine reimplementation remains a work in progress.
- **License:** GPL-3.0-or-later license.

## Primary sources

1. <https://github.com/sebsebseb1982/crusader-no-remorse-decomp/blob/dae8fa41e56daddef747f7bfaccab5546b94ae37/README.md>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
