# CrossCraft: a Zig reconstruction of Minecraft Classic 0.30

> CrossCraft reconstructs Minecraft Classic 0.30 as a Zig client and server on the Aether engine. Shared code covers world generation, physics, saves and networking, and the project documents independent reverse engineering behind its compatible network protocol. It uses original or third-party licensed assets.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/CrossCraft/CrossCraft>
- Primary source: <https://github.com/CrossCraft/CrossCraft/blob/2ee88302288f3176886f6f0958ad84141769d955/README.md>
- Catalog page: <https://awesomerea.org/resources/crosscraft-case/>
- Record JSON: <https://awesomerea.org/resources/crosscraft-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/crosscraft-case/index.md)

## Requirements & limits

- **Prerequisites:** Zig matching build.zig.zon's minimum_zig_version and the Aether engine are required to build.
- **Limits:** The current working tree requires a sibling Aether checkout until its dependency pin is updated.
- **License:** GPL-2.0 license.

## Primary sources

1. <https://github.com/CrossCraft/CrossCraft/blob/2ee88302288f3176886f6f0958ad84141769d955/README.md>
2. <https://github.com/CrossCraft/CrossCraft/blob/2ee88302288f3176886f6f0958ad84141769d955/LICENSE>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
