# Crazy Taxi decomp: rebuilding the European Dreamcast game from C

> Crazy Taxi decomp reconstructs the European Dreamcast game's executable with recovered C and per-function SH-4 assembly generated from the user's disc. Its pipeline maps game assets, checks C functions against original behavior and builds a disc image with the reconstructed executable. The author reports a byte-for-byte executable rebuild and a playable game.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-09
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/consolesplayingconsoles/crazy-taxi-decomp>
- Primary source: <https://github.com/consolesplayingconsoles/crazy-taxi-decomp/blob/739bbb0a383555f81157f6469c4c1e802765e8b1/README.md>
- Catalog page: <https://awesomerea.org/resources/crazy-taxi-decomp-case/>
- Record JSON: <https://awesomerea.org/resources/crazy-taxi-decomp-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/crazy-taxi-decomp-case/index.md)

## Requirements & limits

- **Prerequisites:** An owned Crazy Taxi (Europe) GD-ROM as a .gdi with track files, plus a Katana SDK.
- **Prerequisites:** Python 3 and Docker; Linux x86_64 can use wibo with DC_LOCAL=1 instead of Docker.
- **Scope:** Other regional releases are refused by setup.sh.
- **License:** No licence file in the repository.

## Primary sources

1. <https://github.com/consolesplayingconsoles/crazy-taxi-decomp/blob/739bbb0a383555f81157f6469c4c1e802765e8b1/README.md>
2. <https://github.com/consolesplayingconsoles/crazy-taxi-decomp/blob/739bbb0a383555f81157f6469c4c1e802765e8b1/Makefile>

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- [Deus Ex: reconstructed DeusEx.dll native code](https://awesomerea.org/resources/deus-ex-dll-reconstruction-case/index.md) · Case study
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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
