# Crash Team Racing: High Octane: a Vita, PC and browser source port

> Crash Team Racing: High Octane ports the ctr-native Crash Team Racing code to PlayStation Vita, Windows and web browsers. It adds widescreen rendering, higher frame rates, post-processing, replay controls and platform-specific multiplayer features while reading game data from the player's US PlayStation disc dump.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/Rinnegatamante/Crash-Team-Racing-High-Octane>
- Primary source: <https://github.com/Rinnegatamante/Crash-Team-Racing-High-Octane/blob/bac1c6f0dc7caa81f7a71b6500f6d9a792b49693/README.md>
- Catalog page: <https://awesomerea.org/resources/crash-team-racing-high-octane-case/>
- Record JSON: <https://awesomerea.org/resources/crash-team-racing-high-octane-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/crash-team-racing-high-octane-case/index.md)

## Requirements & limits

- **Prerequisites:** Provide a dump of the US PlayStation release of Crash Team Racing.
- **Scope:** Vita, Windows and web browser are the documented platforms.
- **Limits:** The Vita demo cutscene can lose synchronization during Oxide's speech.
- **License:** GPL-3.0.

## Primary sources

1. <https://github.com/Rinnegatamante/Crash-Team-Racing-High-Octane/blob/bac1c6f0dc7caa81f7a71b6500f6d9a792b49693/README.md>
2. <https://github.com/Rinnegatamante/Crash-Team-Racing-High-Octane/blob/bac1c6f0dc7caa81f7a71b6500f6d9a792b49693/THIRD_PARTY_NOTICES.md>

## More in Games

- [Crash Twinsanity for Windows: adapting a PS2 decompilation to native Windows](https://awesomerea.org/resources/crash-twinsanity-windows-case/index.md) · Case study
- [CTR Native: a Crash Team Racing PC port from decompiled source](https://awesomerea.org/resources/ctr-native-port-case/index.md) · Case study
- [CTR Reload Edition: extending a native Crash Team Racing port](https://awesomerea.org/resources/ctr-reload-edition-case/index.md) · Case study
- [CTR Turbocharged: a PC sourceport built on the Crash Team Racing decompilation](https://awesomerea.org/resources/ctr-turbocharged-port-case/index.md) · Case study
- [CTR-NitroFueled-PC: a Windows port of Crash Team Racing: Nitro-Fueled](https://awesomerea.org/resources/ctr-nitrofueled-pc-case/index.md) · Case study
- [d2mac-linux: porting the Diablo II Mac executable to 32-bit Linux](https://awesomerea.org/resources/d2mac-linux-case/index.md) · Case study

## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
