{
  "added_at": "2026-11-09",
  "category": "reconstruction-cases",
  "class": "game",
  "description_en": "crash-ps2 begins a C decompilation of Crash Bandicoot: The Wrath of Cortex for PS2 NTSC-U v1.00. It contains several reconstructed functions and stubs, with a stated plan to move from functional implementations toward instruction matching and a PS2SDK build.",
  "description_zh": "crash-ps2 开始以 C 反编译 PS2 NTSC-U v1.00 版 Crash Bandicoot: The Wrath of Cortex。仓库包含少量重建函数及占位代码，计划先实现功能，再逐步匹配原始指令并使用 PS2SDK 构建。",
  "entry_url": "https://awesomerea.org/resources/crash-ps2-case/",
  "entry_url_zh": "https://awesomerea.org/zh/resources/crash-ps2-case/",
  "evidence_url": "https://github.com/calmsacibis995/crash-ps2/blob/8f64fda50ec85fcee6b1570b690d995fa0c8ba23/README.md",
  "group": "cases",
  "id": "crash-ps2-case",
  "json_url": "https://awesomerea.org/resources/crash-ps2-case/record.json",
  "kind": "case-study",
  "markdown_url": "https://awesomerea.org/resources/crash-ps2-case/index.md",
  "markdown_url_zh": "https://awesomerea.org/zh/resources/crash-ps2-case/index.md",
  "name": "Crash Bandicoot: The Wrath of Cortex: an early PS2 decompilation",
  "name_zh": "Crash Bandicoot: The Wrath of Cortex：早期 PS2 反编译",
  "reconstruction_method": "decompilation",
  "record_type": "resource",
  "relationship": "independent-reconstruction",
  "requirement_facets": [
    "prerequisites",
    "limits",
    "license"
  ],
  "requirements": [
    "The target is the US NTSC-U v1.00 game copy; PS2SDK is the planned build toolchain.",
    "The code is currently incomplete and cannot be compiled.",
    "GPL-3.0 license."
  ],
  "requirements_zh": [
    "目标是美版 NTSC-U v1.00 游戏；计划使用 PS2SDK 构建。",
    "源码目前尚不完整，无法编译。",
    "GPL-3.0 许可证。"
  ],
  "targets": [
    "game"
  ],
  "url": "https://github.com/calmsacibis995/crash-ps2",
  "verification": "source-reviewed",
  "verified_at": "2026-11-06"
}
