{
  "added_at": "2026-11-09",
  "additional_evidence_urls": [
    "https://github.com/mateusfavarin/crashbash/blob/2d2feb98ac0ef2e18587350d86ac74897b5b28f8/scripts/codeflow/README.md"
  ],
  "category": "reconstruction-cases",
  "class": "game",
  "description_en": "Crash Bash is an ongoing decompilation of the PlayStation game, with recovered code organized by game binary. The documented strategy proposes loading rewritten functions into PCSX-Redux memory and comparing their output with the original functions. Accompanying scripts analyze emulator traces and apply symbols to the results.",
  "description_zh": "Crash Bash 是 PlayStation 游戏《Crash Bash》的持续反编译项目，恢复的代码按游戏二进制文件组织。文档提出在 PCSX-Redux 内存中加载重写的函数，并将其输出与原函数比较；配套脚本分析模拟器执行轨迹，并为分析结果标注符号。",
  "entry_url": "https://awesomerea.org/resources/crash-bash-decomp-case/",
  "entry_url_zh": "https://awesomerea.org/zh/resources/crash-bash-decomp-case/",
  "evidence_url": "https://github.com/mateusfavarin/crashbash/blob/2d2feb98ac0ef2e18587350d86ac74897b5b28f8/README.md",
  "group": "cases",
  "id": "crash-bash-decomp-case",
  "json_url": "https://awesomerea.org/resources/crash-bash-decomp-case/record.json",
  "kind": "case-study",
  "markdown_url": "https://awesomerea.org/resources/crash-bash-decomp-case/index.md",
  "markdown_url_zh": "https://awesomerea.org/zh/resources/crash-bash-decomp-case/index.md",
  "name": "Crash Bash: a PSX decompilation with function comparison",
  "name_zh": "Crash Bash：以函数比对推进的 PSX 反编译",
  "reconstruction_method": "decompilation",
  "record_type": "resource",
  "relationship": "independent-reconstruction",
  "requirement_facets": [
    "prerequisites",
    "prerequisites",
    "limits",
    "license"
  ],
  "requirements": [
    "The NTSC-U Crash Bash game image is required as build/bash.bin.",
    "The project is intended for use with psx-modding-toolchain; its function-comparison strategy uses PCSX-Redux.",
    "The decompilation is ongoing.",
    "MIT license."
  ],
  "requirements_zh": [
    "需要将 NTSC-U 版《Crash Bash》游戏镜像放在 build/bash.bin。",
    "项目设计为与 psx-modding-toolchain 配合使用；其函数比对方案使用 PCSX-Redux。",
    "反编译工作仍在进行中。",
    "采用 MIT 许可证。"
  ],
  "targets": [
    "game"
  ],
  "url": "https://github.com/mateusfavarin/crashbash",
  "verification": "source-reviewed",
  "verified_at": "2026-11-06"
}
