# COD3 Reborn: continuing a Call of Duty 3 static recompilation

> COD3 Reborn builds a native Windows port of Call of Duty 3 by translating its Xbox 360 PowerPC executable and level libraries with XenonRecomp. It links the generated code to a kernel, graphics and audio runtime inherited from an earlier port, then adds title-specific investigation and fixes. The author reports that individual levels load and render, while campaign-wide play and several graphics and input issues remain unresolved.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/jxnplays/cod3-recomp>
- Primary source: <https://github.com/jxnplays/cod3-recomp/blob/ef7048c568fd0756ffa4856ff6d3d9e0bc90ac2e/README.md>
- Catalog page: <https://awesomerea.org/resources/cod3-reborn-case/>
- Record JSON: <https://awesomerea.org/resources/cod3-reborn-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/cod3-reborn-case/index.md)

## Requirements & limits

- **Prerequisites:** A personal extracted Call of Duty 3 folder with default.xex and 15 level DLLs is required.
- **Prerequisites:** Building requires CMake 3.20+, Ninja, Clang, Visual Studio or Build Tools, PowerShell 5+ and LLVM 20.1.8.
- **Limits:** Mouse look, frame-rate behavior and some graphics formats remain unresolved.
- **License:** The repository LICENSE distinguishes inherited BSD 3-Clause runtime code from later work.

## Primary sources

1. <https://github.com/jxnplays/cod3-recomp/blob/ef7048c568fd0756ffa4856ff6d3d9e0bc90ac2e/README.md>
2. <https://github.com/jxnplays/cod3-recomp/blob/ef7048c568fd0756ffa4856ff6d3d9e0bc90ac2e/docs/FINDINGS.md>

## More in Games

- [CoD3Recomp: static recompilation of Call of Duty 3](https://awesomerea.org/resources/cod3recomp/index.md) · Case study
- [COD6-NX: Xbox 360 Modern Warfare 2 recompilation for Switch](https://awesomerea.org/resources/cod6-nx-modern-warfare-2-case/index.md) · Case study
- [COGBox: static recompilation ports of Xbox 360 Gears of War games](https://awesomerea.org/resources/cogbox-gears-native-case/index.md) · Case study
- [Colin McRae Rally 2.0 Recompiled: a disc-local PlayStation build](https://awesomerea.org/resources/colin-mcrae-rally-2-recomp-case/index.md) · Case study
- [Colin McRae Rally 2005: an Xbox XBE recompilation for Windows](https://awesomerea.org/resources/colin-mcrae-rally-2005-recomp-case/index.md) · Case study
- [Colony Wars: Red Sun — a local PSXRecomp build](https://awesomerea.org/resources/colony-wars-red-sun-recomp-case/index.md) · Case study

## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
