{
  "added_at": "2026-11-09",
  "additional_evidence_urls": [
    "https://github.com/Tatsh/coastline/blob/bb57c49508c7c2b5c7dcd489fa68f6971cb72460/PROGRESS.md"
  ],
  "category": "reconstruction-cases",
  "class": "game",
  "description_en": "coastline reconstructs Top Gear Rally source across three Nintendo 64 releases and two Windows renderer libraries. It builds N64 cartridge images using user-provided ROM assets, compares reconstructed routines with original code and provides an SDL 3 game build.",
  "description_zh": "coastline 重建 Top Gear Rally 三个 Nintendo 64 版本和两个 Windows 渲染程序库的源码。项目用用户提供的 ROM 资产构建 N64 卡带映像，对照原版代码检查重建例程，并提供 SDL 3 游戏构建。",
  "entry_url": "https://awesomerea.org/resources/coastline-top-gear-rally-case/",
  "entry_url_zh": "https://awesomerea.org/zh/resources/coastline-top-gear-rally-case/",
  "evidence_url": "https://github.com/Tatsh/coastline/blob/bb57c49508c7c2b5c7dcd489fa68f6971cb72460/README.md",
  "group": "cases",
  "id": "coastline-top-gear-rally-case",
  "json_url": "https://awesomerea.org/resources/coastline-top-gear-rally-case/record.json",
  "kind": "case-study",
  "markdown_url": "https://awesomerea.org/resources/coastline-top-gear-rally-case/index.md",
  "markdown_url_zh": "https://awesomerea.org/zh/resources/coastline-top-gear-rally-case/index.md",
  "name": "coastline: reconstructing Top Gear Rally across N64 and PC releases",
  "name_zh": "coastline：重建 N64 与 PC 版本的 Top Gear Rally",
  "reconstruction_method": "matching-decompilation",
  "record_type": "resource",
  "relationship": "independent-reconstruction",
  "requirement_facets": [
    "prerequisites",
    "prerequisites",
    "prerequisites",
    "license"
  ],
  "requirements": [
    "A matching Top Gear Rally cartridge image is required for N64 assets and ROM builds.",
    "N64 builds use libdragon GCC; Windows library builds use 32-bit mingw-w64 GCC.",
    "SDL builds use SDL 3 and the documented dependencies.",
    "MIT license."
  ],
  "requirements_zh": [
    "N64 资产提取和 ROM 构建需要对应版本的 Top Gear Rally 卡带映像。",
    "N64 构建使用 libdragon GCC；Windows 程序库构建使用 32 位 mingw-w64 GCC。",
    "SDL 构建需要 SDL 3 及文档列出的依赖。",
    "采用 MIT 许可证。"
  ],
  "targets": [
    "game"
  ],
  "url": "https://github.com/Tatsh/coastline",
  "verification": "source-reviewed",
  "verified_at": "2026-11-06"
}
