# coastline: reconstructing Top Gear Rally across N64 and PC releases

> coastline reconstructs Top Gear Rally source across three Nintendo 64 releases and two Windows renderer libraries. It builds N64 cartridge images using user-provided ROM assets, compares reconstructed routines with original code and provides an SDL 3 game build.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/Tatsh/coastline>
- Primary source: <https://github.com/Tatsh/coastline/blob/bb57c49508c7c2b5c7dcd489fa68f6971cb72460/README.md>
- Catalog page: <https://awesomerea.org/resources/coastline-top-gear-rally-case/>
- Record JSON: <https://awesomerea.org/resources/coastline-top-gear-rally-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/coastline-top-gear-rally-case/index.md)

## Requirements & limits

- **Prerequisites:** A matching Top Gear Rally cartridge image is required for N64 assets and ROM builds.
- **Prerequisites:** N64 builds use libdragon GCC; Windows library builds use 32-bit mingw-w64 GCC.
- **Prerequisites:** SDL builds use SDL 3 and the documented dependencies.
- **License:** MIT license.

## Primary sources

1. <https://github.com/Tatsh/coastline/blob/bb57c49508c7c2b5c7dcd489fa68f6971cb72460/README.md>
2. <https://github.com/Tatsh/coastline/blob/bb57c49508c7c2b5c7dcd489fa68f6971cb72460/PROGRESS.md>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
