# ChameleonTwist2v1.0-JP: rebuilding the Japanese Nintendo 64 game

> ChameleonTwist2v1.0-JP reconstructs buildable source for the Japanese v1.0 Nintendo 64 release of Chameleon Twist 2. Its workflow splits a user-supplied ROM into build inputs and uses the repository's C source and configuration to rebuild a ROM.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/chameleonTwistRet/chameleonTwist2v1.0-JP>
- Primary source: <https://github.com/chameleonTwistRet/chameleonTwist2v1.0-JP/blob/a0b2aef24da51237933fd1c7e34609f1c4e3aafe/README.md>
- Catalog page: <https://awesomerea.org/resources/chameleon-twist-2-jp-case/>
- Record JSON: <https://awesomerea.org/resources/chameleon-twist-2-jp-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/chameleon-twist-2-jp-case/index.md)

## Requirements & limits

- **Prerequisites:** Requires a Japanese Chameleon Twist 2 v1.0 ROM named baserom.z64.
- **Prerequisites:** The documented setup uses WSL 2 and currently gives dependency instructions for Debian-based systems.
- **License:** No licence file in the repository.

## Primary sources

1. <https://github.com/chameleonTwistRet/chameleonTwist2v1.0-JP/blob/a0b2aef24da51237933fd1c7e34609f1c4e3aafe/README.md>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
