Case study
CEN64: register-transfer-level Nintendo 64 emulation
CEN64 emulates Nintendo 64 hardware and aims to model it down to register-transfer level. It runs big-endian .z64 ROMs with PIF data, supports 64DD disk images and provides a GDB connection for debugging emulated programs.
- Targets
- Firmware
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Stars
- 840
- Last commit
- 2025-10-26
- Language
- C
- License (GitHub)
- BSD-3-Clause
GitHub data as of 2026-11-09
Requirements & limits
- Prerequisites: Running a .z64 ROM requires valid pifdata.bin; running a 64DD .ndd image requires pifdata.bin and valid 64ddipl.bin.
- Prerequisites: Building requires CMake, iconv, OpenAL and OpenGL.
- License: Licensed under BSD-3-Clause.
Cite
BibTeX
@misc{cen64-nintendo-64-emulation-case,
title = {{CEN64: register-transfer-level Nintendo 64 emulation}},
howpublished = {\url{https://github.com/n64dev/cen64}},
url = {https://github.com/n64dev/cen64},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/cen64-nintendo-64-emulation-case/}}
}Plain text
CEN64: register-transfer-level Nintendo 64 emulation. https://github.com/n64dev/cen64 (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/cen64-nintendo-64-emulation-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · n64dev/cen64 · Revision e0641c8
- gdb/gdb.md GitHub · n64dev/cen64 · Revision e0641c8
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