{
  "added_at": "2026-11-09",
  "additional_evidence_urls": [
    "https://github.com/dxgamer955/cvrebirth-decomp-and-pc-port/blob/80f10c02abff180c7a0b4ffb6181e275843e5443/BUILD.md"
  ],
  "category": "reconstruction-cases",
  "class": "game",
  "description_en": "Castlevania: The Adventure ReBirth is translated from its WiiWare PowerPC executable into C++ for a native PC runtime. The project supplies a lifter, SDL2 and OpenGL runtime, audio and input replacements, and hand-written readable game functions; the author reports that the port reaches Stage 1.",
  "description_zh": "该项目将 WiiWare 游戏 Castlevania: The Adventure ReBirth 的 PowerPC 可执行文件提升为 C++，通过 SDL2、OpenGL 运行时及音频、输入适配在 PC 上运行。仓库还含可读函数源码；作者报告移植版可玩到第一关。",
  "entry_url": "https://awesomerea.org/resources/castlevania-adventure-rebirth-port-case/",
  "entry_url_zh": "https://awesomerea.org/zh/resources/castlevania-adventure-rebirth-port-case/",
  "evidence_class": 2,
  "evidence_status": "observed",
  "evidence_url": "https://github.com/dxgamer955/cvrebirth-decomp-and-pc-port/blob/80f10c02abff180c7a0b4ffb6181e275843e5443/README.md",
  "group": "cases",
  "id": "castlevania-adventure-rebirth-port-case",
  "json_url": "https://awesomerea.org/resources/castlevania-adventure-rebirth-port-case/record.json",
  "kind": "case-study",
  "markdown_url": "https://awesomerea.org/resources/castlevania-adventure-rebirth-port-case/index.md",
  "markdown_url_zh": "https://awesomerea.org/zh/resources/castlevania-adventure-rebirth-port-case/index.md",
  "name": "Castlevania: The Adventure ReBirth: a PowerPC lifted PC port",
  "name_zh": "Castlevania: The Adventure ReBirth：PowerPC 代码提升与 PC 移植",
  "reconstruction_method": "static-recompilation",
  "record_type": "resource",
  "relationship": "independent-reconstruction",
  "requirement_facets": [
    "prerequisites",
    "prerequisites",
    "limits",
    "license"
  ],
  "requirements": [
    "A legally obtained game .wad is required to generate code and game data locally.",
    "Linux build dependencies include SDL2 and GLEW; Windows builds use MSYS2.",
    "Readable hand-written decompilation and the port remain in progress beyond Stage 1.",
    "MIT license for project code and tools."
  ],
  "requirements_zh": [
    "需要合法取得的游戏 .wad，在本地生成代码和游戏数据。",
    "Linux 构建需要 SDL2 和 GLEW；Windows 构建使用 MSYS2。",
    "手写可读反编译源码与第一关之后的移植工作仍在进行。",
    "项目代码与工具采用 MIT 许可证。"
  ],
  "scope": "unknown",
  "targets": [
    "game"
  ],
  "url": "https://github.com/dxgamer955/cvrebirth-decomp-and-pc-port",
  "verification": "source-reviewed",
  "verified_at": "2026-11-08"
}
