# Burnout Revenge: statically recompiling the Xbox 360 game

> The Burnout Revenge port recompiles the USA Xbox 360 game for native macOS and Linux execution with XenonRecomp and a project runtime. It installs game content from the player's disc image and adds PC display, control and save options.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/secretpray/burnout-revenge>
- Primary source: <https://github.com/secretpray/burnout-revenge/blob/0a6751f1ced138a2b2caaa6d51b4e1a891f1ff0d/README.md>
- Catalog page: <https://awesomerea.org/resources/burnout-revenge-recomp-case/>
- Record JSON: <https://awesomerea.org/resources/burnout-revenge-recomp-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/burnout-revenge-recomp-case/index.md)

## Requirements & limits

- **Prerequisites:** Requires the user's USA Xbox 360 Burnout Revenge disc image.
- **Prerequisites:** macOS requires Apple silicon and macOS 15 or later; Linux x86-64 requires AVX2/FMA, glibc 2.38 or later and Vulkan 1.2 or later.
- **Limits:** European and Japanese executables, title updates and GOD packages are unsupported.
- **License:** GPL-3.0-or-later.

## Primary sources

1. <https://github.com/secretpray/burnout-revenge/blob/0a6751f1ced138a2b2caaa6d51b4e1a891f1ff0d/README.md>
2. <https://github.com/secretpray/burnout-revenge/blob/0a6751f1ced138a2b2caaa6d51b4e1a891f1ff0d/CMakeLists.txt>
3. <https://github.com/secretpray/burnout-revenge/blob/0a6751f1ced138a2b2caaa6d51b4e1a891f1ff0d/COPYING>

## More in Games

- [Bushido Blade 2: a disc-local PlayStation static recompilation](https://awesomerea.org/resources/bushido-blade-2-recomp-case/index.md) · Case study
- [C2C: hybrid recompilation and hand decompilation of Crash Bandicoot 2](https://awesomerea.org/resources/c2c-crash2-hybrid-recompilation-case/index.md) · Case study
- [Call of Duty 3: a multiplayer ReXGlue recompilation checkpoint](https://awesomerea.org/resources/call-of-duty-3-multiplayer-recomp-case/index.md) · Case study
- [Call of Duty: Modern Warfare 2 (2009) — statically recompiling the Xbox 360 game](https://awesomerea.org/resources/mw2-recompiled-case/index.md) · Case study
- [Captain America Super Soldier Recompiled: a title-screen build](https://awesomerea.org/resources/captain-america-super-soldier-recompiled-case/index.md) · Case study
- [Carbon: an Xbox 360 static recompilation and renderer investigation](https://awesomerea.org/resources/nfs-carbon-recomp-case/index.md) · Case study

## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
