{
  "added_at": "2026-11-09",
  "additional_evidence_urls": [
    "https://github.com/b3dllc/burnout2/blob/61e466e295e34abf3de7816c220e4b09ba95022d/Makefile",
    "https://github.com/b3dllc/burnout2/blob/61e466e295e34abf3de7816c220e4b09ba95022d/re/README.md"
  ],
  "category": "reconstruction-cases",
  "class": "game",
  "description_en": "Burnout 2 reconstructs the PlayStation 2 game from an August 2002 debug build into C and C++ for a byte-matching CodeWarrior build. The repository includes compiler-behavior probes and models for matching generated instructions. The author reports full implementation of the beta and about 70% matching; retail builds remain future work.",
  "description_zh": "Burnout 2 项目以 2002 年 8 月的 PS2 调试版为起点，用 C/C++ 重建游戏，并通过 CodeWarrior 构建进行字节匹配。仓库还提供分析编译器指令生成行为的探针与模型。作者报告测试版已全部实现、约七成匹配；零售版仍待完成。",
  "entry_url": "https://awesomerea.org/resources/burnout-2-decomp-case/",
  "entry_url_zh": "https://awesomerea.org/zh/resources/burnout-2-decomp-case/",
  "evidence_url": "https://github.com/b3dllc/burnout2/blob/61e466e295e34abf3de7816c220e4b09ba95022d/README.md",
  "group": "cases",
  "id": "burnout-2-decomp-case",
  "json_url": "https://awesomerea.org/resources/burnout-2-decomp-case/record.json",
  "kind": "case-study",
  "markdown_url": "https://awesomerea.org/resources/burnout-2-decomp-case/index.md",
  "markdown_url_zh": "https://awesomerea.org/zh/resources/burnout-2-decomp-case/index.md",
  "name": "Burnout 2: a matching PlayStation 2 decompilation",
  "name_zh": "Burnout 2：PlayStation 2 版匹配反编译",
  "reconstruction_method": "matching-decompilation",
  "record_type": "resource",
  "relationship": "independent-reconstruction",
  "requirement_facets": [
    "prerequisites",
    "prerequisites",
    "limits",
    "license"
  ],
  "requirements": [
    "Metrowerks CodeWarrior 3.0.1 and PlayStation 2 SDK versions 2.4.2, partial 2.5.4, and a newer SDK are required for the matching build.",
    "On Linux, wibo must be on PATH to run the compiler.",
    "The author reports about 70% matching for the August 2002 beta; the retail build is not yet functional.",
    "No licence file in the repository."
  ],
  "requirements_zh": [
    "匹配构建需要 Metrowerks CodeWarrior 3.0.1、PS2 SDK 2.4.2、部分 2.5.4 文件及更新版本的 SDK。",
    "Linux 上须将 wibo 加入 PATH，以运行编译器。",
    "作者报告 2002 年 8 月测试版约七成匹配；零售版构建尚不能运行。",
    "仓库中没有许可证文件。"
  ],
  "targets": [
    "game"
  ],
  "url": "https://github.com/b3dllc/burnout2",
  "verification": "source-reviewed",
  "verified_at": "2026-11-06"
}
