# BullyRecomp: a static recompilation of Bully: Scholarship Edition

> BullyRecomp translates the Xbox 360 Bully: Scholarship Edition executable to C++ with ReXGlue and runs it on Windows with a Direct3D 12 backend. Game-specific configuration repairs function boundaries, initializers and jump tables, while local patches adjust graphics and timing. The author reports gameplay in the opening tutorial; missions and wider areas remain untested.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/coole42-pixel/BullyRecomp>
- Primary source: <https://github.com/coole42-pixel/BullyRecomp/blob/856b4cd98fb591a67b7a312c6c6b6b90da12a66e/README.md>
- Catalog page: <https://awesomerea.org/resources/bully-recomp-case/>
- Record JSON: <https://awesomerea.org/resources/bully-recomp-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/bully-recomp-case/index.md)

## Requirements & limits

- **Prerequisites:** A legally obtained Xbox 360 copy of Bully: Scholarship Edition is required; generated sources are made locally from default.xex.
- **Prerequisites:** The build requires Windows 10/11 x64, Clang, CMake 3.25+, Ninja, ReXGlue SDK and xdvdfs.
- **Limits:** Gameplay testing covers the start of the game; missions, other areas and long sessions remain largely untested.
- **License:** The repository's project code is MIT-licensed.

## Primary sources

1. <https://github.com/coole42-pixel/BullyRecomp/blob/856b4cd98fb591a67b7a312c6c6b6b90da12a66e/README.md>
2. <https://github.com/coole42-pixel/BullyRecomp/blob/856b4cd98fb591a67b7a312c6c6b6b90da12a66e/AI_USAGE.md>

## More in Games

- [Bunghole in One: statically recompiling a Win32 mini-golf game](https://awesomerea.org/resources/bunghole-in-one-case/index.md) · Case study
- [Burnout 2: static recompilation of the original Xbox game](https://awesomerea.org/resources/burnout2-recomp/index.md) · Case study
- [Burnout 3: Takedown — native Windows port](https://awesomerea.org/resources/burnout3-pc/index.md) · Case study
- [Burnout 3: Takedown — Xbox static recompilation](https://awesomerea.org/resources/burnout3-xbox-recomp-case/index.md) · Case study
- [Burnout CRASH!: an Xbox 360 static recompilation for Windows](https://awesomerea.org/resources/burnout-crash-recomp-case/index.md) · Case study
- [Burnout Dominator Reversed: a PS2 static recompilation](https://awesomerea.org/resources/burnout-dominator-reversed-case/index.md) · Case study

## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
