# Bounce Tales: decompiling the J2ME game

> This repository is a decompilation of Rovio's Bounce Tales (2008), a J2ME game that shipped on Nokia Series 40 phones. It aims to reproduce the original behavior. A Jademula layer can run it as a Windows application.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-07
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/HelloOO7/BounceTales>
- Primary source: <https://github.com/HelloOO7/BounceTales/blob/572ce4144071036e109ad362b384febc66d13b8f/README.md>
- Catalog page: <https://awesomerea.org/resources/bounce-tales-decomp/>
- Record JSON: <https://awesomerea.org/resources/bounce-tales-decomp/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/bounce-tales-decomp/index.md)

## Requirements & limits

- The player supplies a Bounce Tales JAR. BounceComposer in the BounceTools NetBeans project decomposes it.
- The phone build uses the Series 40 5th Edition SDK and NetBeans 8.2 with the Mobility plug-in. The Windows build runs bouncewin32.BounceWin32 with a 64-bit JDK.
- The README does not name a license.

## Primary sources

1. <https://github.com/HelloOO7/BounceTales/blob/572ce4144071036e109ad362b384febc66d13b8f/README.md>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
