# BOTWRecompAndroid: Android port of Breath of the Wild

> BOTWRecompAndroid is an Android port of The Legend of Zelda: Breath of the Wild for Switch versions 1.0.0, 1.6.0, 1.8.2, and 1.9.0. The README says the game code can be recompiled into C on the phone, or run directly on the phone's ARM64 CPU in an experimental Native Mode, with the NVN graphics API translated to Vulkan. It is built on LAS Recomp and LASRecompAndroid.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-07
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/mamcjr/BOTWRecompAndroid>
- Primary source: <https://github.com/mamcjr/BOTWRecompAndroid/blob/8f5b9a6a64d95cd0ae75dbe42cc5a86a943c12bf/README.md>
- Catalog page: <https://awesomerea.org/resources/botwrecomp-android/>
- Record JSON: <https://awesomerea.org/resources/botwrecomp-android/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/botwrecomp-android/index.md)

## Requirements & limits

- The release is an APK for Android 11 or newer on ARM64 with Vulkan. The user supplies an extracted game folder containing exefs and romfs. The README says no game files or DLC are included, and the app does not open NSP or XCI files or use prod.keys.
- Recompiled mode builds the game code once on the phone. Native mode skips that build. The README says testing was primarily on a POCO F7 Ultra with an Adreno 830 GPU and the Mesa Turnip driver.
- GitHub reports the repository license as NOASSERTION. The README says the LAS Recomp runtime the project starts from is MIT and points to LICENSE.

## Primary sources

1. <https://github.com/mamcjr/BOTWRecompAndroid/blob/8f5b9a6a64d95cd0ae75dbe42cc5a86a943c12bf/README.md>

## More in Games

- [Brawl Recompiled: native Windows port of Super Smash Bros. Brawl](https://awesomerea.org/resources/brawl-recompiled/index.md) · Case study
- [Breakdown Recompilation: an Xbox game rebuilt for Windows](https://awesomerea.org/resources/breakdown-recompilation-case/index.md) · Case study
- [Breath of Fire III Recompiled: a PlayStation overlay recompilation](https://awesomerea.org/resources/breath-of-fire-iii-recompiled-case/index.md) · Case study
- [BT2 Recomp: a Budokai Tenkaichi 2 PS2 static recompilation](https://awesomerea.org/resources/bt2-recomp-case/index.md) · Case study
- [BT3-Recomp: a PlayStation 2 static recompilation of Budokai Tenkaichi 3](https://awesomerea.org/resources/bt3-recomp-case/index.md) · Case study
- [Buffy the Vampire Slayer: Chaos Bleeds — an Xbox static recompilation for PC](https://awesomerea.org/resources/buffy-chaos-bleeds-pc-case/index.md) · Case study

## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
