# BOTW Compiled: an experimental Wii U recompilation port

> BOTW Compiled is an experimental Windows x64 port of the Wii U release of The Legend of Zelda: Breath of the Wild. It uses generated PowerPC code, a native runtime and an experimental GX2/Latte graphics path; the source reports an opening screen and introductory text while character and environment rendering remain incomplete.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/P1kaCat/Breath-of-The-Wild-Compiled>
- Primary source: <https://github.com/P1kaCat/Breath-of-The-Wild-Compiled/blob/c3c8207717162b22735efbaddb6fd7837ecac05f/README-BOTW-Compiled.md>
- Catalog page: <https://awesomerea.org/resources/botw-compiled-case/>
- Record JSON: <https://awesomerea.org/resources/botw-compiled-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/botw-compiled-case/index.md)

## Requirements & limits

- **Prerequisites:** Requires a locally extracted Wii U base game, v208 update and DLC as runtime data.
- **Prerequisites:** Requires Windows x64, MSVC C++ tools, Windows SDK, CMake and PowerShell for the documented build.
- **Scope:** The v208 RPX checksum is checked before generation and launch; a different checksum is rejected.
- **Limits:** Character and environment rendering and playable movement remain incomplete or unconfirmed.
- **License:** The repository contains component-specific MPL-2.0 and GPL-3.0 license files; component provenance is documented separately.

## Primary sources

1. <https://github.com/P1kaCat/Breath-of-The-Wild-Compiled/blob/c3c8207717162b22735efbaddb6fd7837ecac05f/README-BOTW-Compiled.md>
2. <https://github.com/P1kaCat/Breath-of-The-Wild-Compiled/blob/c3c8207717162b22735efbaddb6fd7837ecac05f/README>

## More in Games

- [BotW Recompiled for Windows: Wii U Breath of the Wild](https://awesomerea.org/resources/botw-native/index.md) · Case study
- [BotW Recompiled: a Wii U Breath of the Wild port for Apple Silicon](https://awesomerea.org/resources/botw-recompiled-case/index.md) · Case study
- [BOTWRecomp: a native Apple Silicon recompilation of Breath of the Wild](https://awesomerea.org/resources/botwrecomp-case/index.md) · Case study
- [BOTWRecompAndroid: Android port of Breath of the Wild](https://awesomerea.org/resources/botwrecomp-android/index.md) · Case study
- [Brawl Recompiled: native Windows port of Super Smash Bros. Brawl](https://awesomerea.org/resources/brawl-recompiled/index.md) · Case study
- [Breakdown Recompilation: an Xbox game rebuilt for Windows](https://awesomerea.org/resources/breakdown-recompilation-case/index.md) · Case study

## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
