# Boom Street: a Wii decompilation in progress

> Boom Street is a work-in-progress Wii game decompilation targeting the ST7P01 Rev 0 European release. It builds source against files extracted from the user's disc image and provides objdiff configuration for examining reconstructed objects.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/FortuneStreetModding/boom-street-decomp>
- Primary source: <https://github.com/FortuneStreetModding/boom-street-decomp/blob/64f821da5dd87da914aaa488be4de03cdff3d70a/README.md>
- Catalog page: <https://awesomerea.org/resources/boom-street-decomp-case/>
- Record JSON: <https://awesomerea.org/resources/boom-street-decomp-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/boom-street-decomp-case/index.md)

## Requirements & limits

- **Prerequisites:** A user-owned ST7P01 Rev 0 EUR disc image is required for the initial build.
- **Prerequisites:** Python and ninja are required; platform-specific Wine or wibo setup is described.
- **Limits:** The decompilation is in progress.
- **License:** CC0-1.0.

## Primary sources

1. <https://github.com/FortuneStreetModding/boom-street-decomp/blob/64f821da5dd87da914aaa488be4de03cdff3d70a/README.md>
2. <https://github.com/FortuneStreetModding/boom-street-decomp/blob/64f821da5dd87da914aaa488be4de03cdff3d70a/LICENSE>

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- [Bumpy's Arcade Fantasy: reconstructing a DOS game in C](https://awesomerea.org/resources/bumpys-arcade-fantasy-decomp-case/index.md) · Case study
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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
