# BombermanRecomp: statically recompiling Super Bomberman for Windows

> BombermanRecomp statically recompiles the North American SNES release of Super Bomberman into a native Windows program. A pinned snesrecomp engine generates C from a hash-checked user ROM; the project adds an interactive Win32 host with video, audio and SRAM persistence plus a deterministic headless host. Its changelog reports battle gameplay in a 3,000-frame test.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/elliotttate/BombermanRecomp>
- Primary source: <https://github.com/elliotttate/BombermanRecomp/blob/56106599c1fb2f612fd642ee37c0e015611fc31d/README.md>
- Catalog page: <https://awesomerea.org/resources/bomberman-recomp-case/>
- Record JSON: <https://awesomerea.org/resources/bomberman-recomp-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/bomberman-recomp-case/index.md)

## Requirements & limits

- **Prerequisites:** A user-owned North American Super Bomberman ROM matching the documented size and hashes.
- **Prerequisites:** Python 3 and a Rust toolchain for generation; Visual Studio 2022 with the Desktop C++ workload for the Windows host.
- **License:** No licence file in the repository; the bundled snesrecomp engine uses PolyForm Noncommercial License 1.0.0.

## Primary sources

1. <https://github.com/elliotttate/BombermanRecomp/blob/56106599c1fb2f612fd642ee37c0e015611fc31d/README.md>
2. <https://github.com/elliotttate/BombermanRecomp/blob/56106599c1fb2f612fd642ee37c0e015611fc31d/CHANGELOG.md>

## More in Games

- [BOTW Compiled: an experimental Wii U recompilation port](https://awesomerea.org/resources/botw-compiled-case/index.md) · Case study
- [BotW Recompiled for Windows: Wii U Breath of the Wild](https://awesomerea.org/resources/botw-native/index.md) · Case study
- [BotW Recompiled: a Wii U Breath of the Wild port for Apple Silicon](https://awesomerea.org/resources/botw-recompiled-case/index.md) · Case study
- [BOTWRecomp: a native Apple Silicon recompilation of Breath of the Wild](https://awesomerea.org/resources/botwrecomp-case/index.md) · Case study
- [BOTWRecompAndroid: Android port of Breath of the Wild](https://awesomerea.org/resources/botwrecomp-android/index.md) · Case study
- [Brawl Recompiled: native Windows port of Super Smash Bros. Brawl](https://awesomerea.org/resources/brawl-recompiled/index.md) · Case study

## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
