# Boku Doraemon: Dreamcast executable and model reconstruction

> Boku Doraemon maps the Japanese Dreamcast game's 1ST_READ.BIN, generates a matching assembly baseline from an owner's disc, and tests C function candidates for equivalent calls, memory writes and results in an SH-4 interpreter. Its committed model map records recognized models, textures, sounds and offsets. The author reports 123 equivalent functions, all from locally supplied SDK source at this checkpoint.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/consolesplayingconsoles/boku-doraemon-decomp>
- Primary source: <https://github.com/consolesplayingconsoles/boku-doraemon-decomp/blob/1c2967c8f61d94c0d5bd9954c45b209f912d2e5e/README.md>
- Catalog page: <https://awesomerea.org/resources/boku-doraemon-decomp-case/>
- Record JSON: <https://awesomerea.org/resources/boku-doraemon-decomp-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/boku-doraemon-decomp-case/index.md)

## Requirements & limits

- **Prerequisites:** Provide the specified Japanese Dreamcast disc as GDI or convertible CHD and a Katana SDK.
- **Prerequisites:** Building uses Python 3 and Docker, or the documented Linux x86_64 wibo path.
- **Limits:** The author reports no matching C game units yet and 123 equivalent functions sourced from local SDK code.
- **License:** No licence file in the repository.

## Primary sources

1. <https://github.com/consolesplayingconsoles/boku-doraemon-decomp/blob/1c2967c8f61d94c0d5bd9954c45b209f912d2e5e/README.md>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
