# bnGB

> bnGB is a Binary Ninja plugin that loads Game Boy ROMs and disassembles Sharp LR35902 bytecode. The reviewed README maps the ROM header from 0x134 through 0x14f, including the title, cartridge type, ROM size, and checksum. It was tested on Binary Ninja release 1.2.1921. Installation is a git clone into the Binary Ninja plugins directory.

- Type: Tool
- Targets: Game
- Category: Game analysis tools
- Relationship: Foundation tool
- Sources reviewed: 2026-11-07
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/icecr4ck/bnGB>
- Primary source: <https://github.com/icecr4ck/bnGB/blob/f098d7906dc72088cb555afded2c8c87cfd13b65/README.md>
- Catalog page: <https://awesomerea.org/resources/bngb/>
- Record JSON: <https://awesomerea.org/resources/bngb/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/bngb/index.md)

## Requirements & limits

- Binary Ninja. The documented test used release 1.2.1921.
- License: MIT.

## Primary sources

1. <https://github.com/icecr4ck/bnGB/blob/f098d7906dc72088cb555afded2c8c87cfd13b65/README.md>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
