# Blues Brothers: rewritten engines for three Titus games

> blues rewrites the engines of Blues Brothers and Blues Brothers: Jukebox Adventure in C, with support for Prehistorik 2. It loads original Amiga or DOS data files and adds horizontal scrolling and configurable screen size.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/cyxx/blues>
- Primary source: <https://github.com/cyxx/blues/blob/d4b94bbc15d04273b3aa7d04f320c9a60c5c1e0e/README.md>
- Catalog page: <https://awesomerea.org/resources/blues-brothers-engine-case/>
- Record JSON: <https://awesomerea.org/resources/blues-brothers-engine-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/blues-brothers-engine-case/index.md)

## Requirements & limits

- **Prerequisites:** Blues Brothers requires Amiga or DOS full-game or demo data; Jukebox Adventure requires DOS data; Prehistorik 2 requires DOS full-game or demo data.
- **Prerequisites:** The Makefile uses SDL2 and libmodplug for its desktop build.
- **License:** No licence file in the repository.

## Primary sources

1. <https://github.com/cyxx/blues/blob/d4b94bbc15d04273b3aa7d04f320c9a60c5c1e0e/README.md>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
