# Blood Wake Recomp: a native Windows static recompilation of the Xbox game

> Blood Wake Recomp translates the original Xbox game's code into C from a user-owned disc and compiles it into a native Windows build with xboxrecomp. Its runtime provides graphics, audio, controls, and Original and Remastered editions; the author reports that every game function translates and all story missions are playable.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/minimalice92/bloodwake-recomp>
- Primary source: <https://github.com/minimalice92/bloodwake-recomp/blob/d03961262cc19359e3d594810864c906dee73630/README.md>
- Catalog page: <https://awesomerea.org/resources/blood-wake-recomp-case/>
- Record JSON: <https://awesomerea.org/resources/blood-wake-recomp-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/blood-wake-recomp-case/index.md)

## Requirements & limits

- **Prerequisites:** A user-owned Blood Wake disc or disc image.
- **Prerequisites:** 64-bit Windows 10 or 11 and DirectX 11 graphics.
- **Prerequisites:** The build uses Python 3.13, Visual Studio 2022 Build Tools, CMake 3.20+, and a pinned xboxrecomp checkout.
- **License:** The repository's own code uses MIT; vendored DSP components use GPL-2.0-or-later and LGPL-2.0-or-later.

## Primary sources

1. <https://github.com/minimalice92/bloodwake-recomp/blob/d03961262cc19359e3d594810864c906dee73630/README.md>
2. <https://github.com/minimalice92/bloodwake-recomp/blob/d03961262cc19359e3d594810864c906dee73630/CREDITS.md>
3. <https://github.com/minimalice92/bloodwake-recomp/blob/d03961262cc19359e3d594810864c906dee73630/CONTRIBUTING.md>

## More in Games

- [bloodborne-recomp: statically recompiling Bloodborne](https://awesomerea.org/resources/bloodborne-recomp/index.md) · Case study
- [Bloody Roar Extreme: an original Xbox XBE recompilation](https://awesomerea.org/resources/bloody-roar-extreme-recomp-case/index.md) · Case study
- [Blue Stinger Recompiled: a Dreamcast static recompilation](https://awesomerea.org/resources/blue-stinger-recompiled-case/index.md) · Case study
- [BlueWake: static recompilation of The Wind Waker](https://awesomerea.org/resources/bluewake/index.md) · Case study
- [Body Harvest: Recompiled — static recompilation of the Nintendo 64 game](https://awesomerea.org/resources/body-harvest-recomp/index.md) · Case study
- [Bomberman 64: Recompiled — an N64 static recompilation](https://awesomerea.org/resources/bomberman-64-recompiled-case/index.md) · Case study

## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
