# Blaster: reconstruction of an arcade sound ROM

> Reconstructs the sound ROM of the Williams arcade game Blaster in assembly and supplies a separate address-by-address disassembly. Source comments compare reused sound routines with related Williams games and identify newer routines whose names remain unknown.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/synamaxmusic/Blaster-Sound-ROM>
- Primary source: <https://github.com/synamaxmusic/Blaster-Sound-ROM/blob/7f7f50725de17cb01564f20f86c747a3811c246e/BLASTSND.ASM>
- Catalog page: <https://awesomerea.org/resources/blaster-sound-rom-reconstruction-case/>
- Record JSON: <https://awesomerea.org/resources/blaster-sound-rom-reconstruction-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/blaster-sound-rom-reconstruction-case/index.md)

## Requirements & limits

- **Testing evidence:** The author reports a bit-matching ROM rebuild.
- **License:** No licence file in the repository.

## Primary sources

1. <https://github.com/synamaxmusic/Blaster-Sound-ROM/blob/7f7f50725de17cb01564f20f86c747a3811c246e/BLASTSND.ASM>
2. <https://github.com/synamaxmusic/Blaster-Sound-ROM/blob/7f7f50725de17cb01564f20f86c747a3811c246e/blaster-sound-rom-dasm.asm>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
