# Blake Stone: static recompilation of Aliens of Gold and Planet Strike

> Blakestone statically recompiles Blake Stone: Aliens of Gold and Planet Strike from user-supplied DOS executables into native Windows, Linux and macOS programs. Its lift driver uses pcrecomp to translate 16-bit x86 functions to C, while a local runtime implements the DOS, video, audio and input services the games expect.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-08
- Original resource: <https://github.com/sp00nznet/blakestone>
- Primary source: <https://github.com/sp00nznet/blakestone/blob/be28ddc57ed15220ebcb6e90e78338140e693bdf/README.md>
- Catalog page: <https://awesomerea.org/resources/blakestone-case/>
- Record JSON: <https://awesomerea.org/resources/blakestone-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/blakestone-case/index.md)

## Requirements & limits

- **Prerequisites:** Users need their own Aliens of Gold v2.10R and Planet Strike V1.01 game files; other versions are untested.
- **Testing evidence:** The project is in alpha: the author reports scripted conformance runs, but neither game has had a full playthrough and macOS has not been run on a Mac.
- **License:** MIT license.

## Primary sources

1. <https://github.com/sp00nznet/blakestone/blob/be28ddc57ed15220ebcb6e90e78338140e693bdf/README.md>
2. <https://github.com/sp00nznet/blakestone/blob/be28ddc57ed15220ebcb6e90e78338140e693bdf/docs/architecture.md>

## More in Games

- [Blast Corps: Recompiled — a native port of Blast Corps](https://awesomerea.org/resources/blastcorps-recomp-case/index.md) · Case study
- [BLiNX 2: Masters of Time & Space — Xbox static recompilation](https://awesomerea.org/resources/blinx2-recomp/index.md) · Case study
- [Blocksphere: a native Tetrisphere port through static recompilation](https://awesomerea.org/resources/blocksphere-tetrisphere-case/index.md) · Case study
- [Blood Wake Recomp: a native Windows static recompilation of the Xbox game](https://awesomerea.org/resources/blood-wake-recomp-case/index.md) · Case study
- [bloodborne-recomp: statically recompiling Bloodborne](https://awesomerea.org/resources/bloodborne-recomp/index.md) · Case study
- [Bloody Roar Extreme: an original Xbox XBE recompilation](https://awesomerea.org/resources/bloody-roar-extreme-recomp-case/index.md) · Case study

## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
