{
  "added_at": "2026-11-09",
  "additional_evidence_urls": [
    "https://github.com/bryankruman/BeetleRecomp/blob/b2118ba2ee9bd1dd3d9987bd088e3a1f486df103/docs/STATUS.md",
    "https://github.com/bryankruman/BeetleRecomp/blob/b2118ba2ee9bd1dd3d9987bd088e3a1f486df103/COPYING"
  ],
  "category": "reconstruction-cases",
  "class": "game",
  "description_en": "BeetleRecomp translates the USA N64 release of Beetle Adventure Racing! from MIPS machine code into C with N64Recomp and runs it through a native host using RT64. It uses a symbol-rich ELF and overlay metadata built from BeetleDecomp, and includes game-specific C hooks, a launcher and runtime services for input, audio and saves.",
  "description_zh": "BeetleRecomp 使用 N64Recomp 将美版 N64《Beetle Adventure Racing!》的 MIPS 机器码转换为 C，再通过使用 RT64 的原生运行环境执行。项目从 BeetleDecomp 构建带符号的 ELF 和覆盖模块元数据，并包含游戏专用 C 钩子、启动界面、输入、音频及存档支持。",
  "entry_url": "https://awesomerea.org/resources/beetlerecomp-case/",
  "entry_url_zh": "https://awesomerea.org/zh/resources/beetlerecomp-case/",
  "evidence_class": 2,
  "evidence_status": "observed",
  "evidence_url": "https://github.com/bryankruman/BeetleRecomp/blob/b2118ba2ee9bd1dd3d9987bd088e3a1f486df103/README.md",
  "group": "cases",
  "id": "beetlerecomp-case",
  "json_url": "https://awesomerea.org/resources/beetlerecomp-case/record.json",
  "kind": "case-study",
  "markdown_url": "https://awesomerea.org/resources/beetlerecomp-case/index.md",
  "markdown_url_zh": "https://awesomerea.org/zh/resources/beetlerecomp-case/index.md",
  "name": "BeetleRecomp: a static recompilation of Beetle Adventure Racing!",
  "name_zh": "BeetleRecomp：《Beetle Adventure Racing!》静态重编译",
  "reconstruction_method": "static-recompilation",
  "record_type": "resource",
  "relationship": "independent-reconstruction",
  "requirement_facets": [
    "prerequisites",
    "prerequisites",
    "limits",
    "license"
  ],
  "requirements": [
    "Supply your own dumped USA Beetle Adventure Racing! ROM matching the documented SHA-1.",
    "Building requires the BeetleDecomp ELF, N64Recomp and the toolchain described in BUILDING.md.",
    "The author reports that multiplayer rendering, completed laps and several presentation details still need qualification.",
    "AGPL-3.0 License."
  ],
  "requirements_zh": [
    "需提供自行转储、符合文档所列 SHA-1 的美版《Beetle Adventure Racing!》ROM。",
    "构建需要 BeetleDecomp 的 ELF、N64Recomp，以及 BUILDING.md 所述工具链。",
    "作者报告称多人画面、完整圈数和若干显示细节仍待检验。",
    "采用 AGPL-3.0 许可证。"
  ],
  "scope": "unknown",
  "targets": [
    "game"
  ],
  "url": "https://github.com/bryankruman/BeetleRecomp",
  "verification": "source-reviewed",
  "verified_at": "2026-11-06"
}
