# Battle Arena Toshinden Recompiled: a PlayStation static recompilation

> Battle Arena Toshinden Recompiled generates native code from the USA PlayStation release using psxrecomp and a user-supplied 14-track disc. It adds title-specific widescreen, frame blending and roster mods, with a launcher for disc setup and two-player rollback netplay.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/mstan/BattleArenaToshindenRecomp>
- Primary source: <https://github.com/mstan/BattleArenaToshindenRecomp/blob/6810d2053f1e1f6788c78e0f5dcc509b1fa8f34c/README.md>
- Catalog page: <https://awesomerea.org/resources/battle-arena-toshinden-recompiled-case/>
- Record JSON: <https://awesomerea.org/resources/battle-arena-toshinden-recompiled-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/battle-arena-toshinden-recompiled-case/index.md)

## Requirements & limits

- **Prerequisites:** A legally obtained USA 14-track BIN/CUE image of Battle Arena Toshinden is required.
- **Scope:** The current public package is a Windows ZIP; the earlier Linux AppImage requires glibc 2.38 or newer.
- **Limits:** The game remains an early release; the documented runtime scope reaches combat.
- **License:** PolyForm Noncommercial License 1.0.0 applies to the project's covered code.

## Primary sources

1. <https://github.com/mstan/BattleArenaToshindenRecomp/blob/6810d2053f1e1f6788c78e0f5dcc509b1fa8f34c/README.md>
2. <https://github.com/mstan/BattleArenaToshindenRecomp/blob/6810d2053f1e1f6788c78e0f5dcc509b1fa8f34c/validation/README.md>
3. <https://github.com/mstan/BattleArenaToshindenRecomp/blob/6810d2053f1e1f6788c78e0f5dcc509b1fa8f34c/LICENSE>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
