# Banjo-Tooie (XBLA): a ReXGlue PC port

> The Banjo-Tooie XBLA port uses ReXGlue to translate the Xbox 360 game's PowerPC code into C++ for Windows and Linux. It supplies game-specific recompilation settings, a host harness and a launcher that extracts data from the user's XBLA package. The author reports gameplay on Windows and Steam Deck, while later areas remain lightly tested.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/iron-jay/banjo_tooie_xbla_recomp>
- Primary source: <https://github.com/iron-jay/banjo_tooie_xbla_recomp/blob/72c23973337398b361272fd4949d6d6274746585/README.md>
- Catalog page: <https://awesomerea.org/resources/banjo-tooie-xbla-recomp-case/>
- Record JSON: <https://awesomerea.org/resources/banjo-tooie-xbla-recomp-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/banjo-tooie-xbla-recomp-case/index.md)

## Requirements & limits

- **Prerequisites:** The user's Banjo-Tooie XBLA package is required.
- **Prerequisites:** Building requires CMake 3.25+, Clang 20+ and Ninja; Windows also needs MSVC/Windows SDK, while Linux needs GTK3 and Vulkan.
- **Limits:** Full-game longevity beyond the opening areas is lightly tested; audio output quality has not been verified by ear.
- **License:** No licence file in the repository.

## Primary sources

1. <https://github.com/iron-jay/banjo_tooie_xbla_recomp/blob/72c23973337398b361272fd4949d6d6274746585/README.md>

## More in Games

- [Banjo-Tooie: Scurvy Dog Port — a static PC recompilation](https://awesomerea.org/resources/banjo-tooie-scurvy-dog-port-case/index.md) · Case study
- [Banjo: Recompiled — an N64Recomp Banjo-Kazooie native port](https://awesomerea.org/resources/banjo-recompiled-case/index.md) · Case study
- [Battle Arena Toshinden Recompiled: a PlayStation static recompilation](https://awesomerea.org/resources/battle-arena-toshinden-recompiled-case/index.md) · Case study
- [Battlefield: Bad Company — statically recompiling the Xbox 360 game](https://awesomerea.org/resources/bad-company-recomp/index.md) · Case study
- [BattleTanx: Global Assault: an N64 static recompilation port](https://awesomerea.org/resources/battletanx-global-assault-recomp-case/index.md) · Case study
- [Beetle Adventure Racing Recomp: an N64 static recompilation port](https://awesomerea.org/resources/beetle-adventure-racing-recomp-case/index.md) · Case study

## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
