# BackstabRecomp: rehosting the Android BackStab HD game on Windows

> BackstabRecomp runs the user-supplied Android ARMv7 library from BackStab HD 1.2.8d in a Windows x64 host through AndroidRecomp. It implements the game's needed Android, JNI, graphics, audio, filesystem, input, and lifecycle behavior, with widescreen rendering changes.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/jessicanataliagta/BackStabRecomp>
- Primary source: <https://github.com/jessicanataliagta/BackStabRecomp/blob/d45d03652b476fb0367405649b70cacfba775f30/README.md>
- Catalog page: <https://awesomerea.org/resources/backstabrecomp-case/>
- Record JSON: <https://awesomerea.org/resources/backstabrecomp-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/backstabrecomp-case/index.md)

## Requirements & limits

- **Prerequisites:** Provide a legally obtained BackStab HD Android 1.2.8d APK and external data folder.
- **Prerequisites:** Build on Windows 10 or 11 x64 with Visual Studio 2022, Python 3.10+, and AndroidRecomp.
- **Limits:** Gamepad input is untested, and some text in other languages is partially broken.
- **License:** MIT for repository code.

## Primary sources

1. <https://github.com/jessicanataliagta/BackStabRecomp/blob/d45d03652b476fb0367405649b70cacfba775f30/README.md>
2. <https://github.com/jessicanataliagta/BackStabRecomp/blob/d45d03652b476fb0367405649b70cacfba775f30/docs/TECHNICAL_NOTES.md>

## More in Games

- [BallPad: an iOS and iPadOS port of Super Mario Strikers](https://awesomerea.org/resources/ballpad-strikers-port-case/index.md) · Case study
- [BananaPad: bringing Donkey Kong 64 Recompiled to Apple devices](https://awesomerea.org/resources/bananapad-case/index.md) · Case study
- [Baroque: a PlayStation 2 code translation for native Windows](https://awesomerea.org/resources/baroque-native-port-case/index.md) · Case study
- [BarrelPad: an Apple port of the reconstructed Diddy Kong Racing engine](https://awesomerea.org/resources/barrelpad-diddy-kong-racing-case/index.md) · Case study
- [BattleShip: an AI-assisted Super Smash Bros. native port](https://awesomerea.org/resources/battleship-port-case/index.md) · Case study
- [bbport: a native Bloodborne runtime for Linux and Windows](https://awesomerea.org/resources/bbport-bloodborne-case/index.md) · Case study

## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
