{
  "added_at": "2026-11-09",
  "category": "reconstruction-cases",
  "class": "game",
  "description_en": "AZHS reconstructs Need for Speed: High Stakes 4.50 source from the original game binaries. Its technical notes map Watcom and Visual C++ calling conventions, the eacsnd.dll sound module, and several DirectX 6 and 7 renderer variants; complete playability and broader platform support remain goals.",
  "description_zh": "AZHS 根据《Need for Speed: High Stakes》4.50 的原版二进制文件重建源码。技术记录梳理 Watcom 与 Visual C++ 调用约定、eacsnd.dll 音频模块，以及多个 DirectX 6 和 7 渲染版本；完整可玩及更多平台支持仍是目标。",
  "entry_url": "https://awesomerea.org/resources/azhs-case/",
  "entry_url_zh": "https://awesomerea.org/zh/resources/azhs-case/",
  "evidence_url": "https://github.com/americusmaximus/AZHS/blob/80ffb7ed429f072fd8ad9eee33f68b8b0218f692/README.MD",
  "group": "cases",
  "id": "azhs-case",
  "json_url": "https://awesomerea.org/resources/azhs-case/record.json",
  "kind": "case-study",
  "markdown_url": "https://awesomerea.org/resources/azhs-case/index.md",
  "markdown_url_zh": "https://awesomerea.org/zh/resources/azhs-case/index.md",
  "name": "AZHS: reconstructing Need for Speed: High Stakes 4.50",
  "name_zh": "AZHS：重建《Need for Speed: High Stakes》4.50",
  "reconstruction_method": "decompilation",
  "record_type": "resource",
  "relationship": "independent-reconstruction",
  "requirements": [
    "Building requires Microsoft Visual Studio; the SDK directories request DirectX 6.0, 7.0, and 8.0 SDK files.",
    "Complete playability and 64-bit support remain goals.",
    "MIT License."
  ],
  "requirements_zh": [
    "编译需要 Microsoft Visual Studio；SDK 目录要求放入 DirectX 6.0、7.0 和 8.0 SDK 文件。",
    "完整可玩及 64 位支持仍是项目目标。",
    "MIT 许可证。"
  ],
  "targets": [
    "game"
  ],
  "url": "https://github.com/americusmaximus/AZHS",
  "verification": "source-reviewed",
  "verified_at": "2026-11-07"
}
