# Aster Native: a Green Lantern Xbox 360 recompilation port

> Aster Native is an experimental port framework whose first game module targets the Xbox 360 release of Green Lantern: Rise of the Manhunters. It prepares user-supplied game data, generates a ReXGlue port locally and applies game-specific runtime and graphics patches; the author reports reaching early gameplay on Linux.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/Akimitsu76/Lantern-Recomp>
- Primary source: <https://github.com/Akimitsu76/Lantern-Recomp/blob/f77427dab188ebb5051c75b487ef7cd6de3fd4d2/README.md>
- Catalog page: <https://awesomerea.org/resources/aster-native-green-lantern-case/>
- Record JSON: <https://awesomerea.org/resources/aster-native-green-lantern-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/aster-native-green-lantern-case/index.md)

## Requirements & limits

- Requires the user's Xbox 360 game dump for local source preparation.
- Requires Python 3.11+ for the framework.
- The author reports Linux gameplay through the first stage's early combat and defense tutorial; native Windows D3D12 gameplay remains unvalidated.

## Primary sources

1. <https://github.com/Akimitsu76/Lantern-Recomp/blob/f77427dab188ebb5051c75b487ef7cd6de3fd4d2/README.md>
2. <https://github.com/Akimitsu76/Lantern-Recomp/blob/f77427dab188ebb5051c75b487ef7cd6de3fd4d2/docs/FPS_PROGRESS.md>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
